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What I Learned in Graphic Programming Class

By Daniel Mendoza

Period 3

For Mr. Speakman

Due Date: June 13, 2007

Outline of Graphic Programming Class

1. Data Representation

2. MS Paint

3. Macromedia Fireworks

4. Macromedia Flash

5. Simply 3D

6. Macromedia Dreamweaver

7. Using the Scanner and Digital Camera

8. Alice 2.0

9. Best Thing I Learned in Class

    A. Short Essay  "The Best Thing I  learned in Class"(200 word essay)

    B. An example of the best thing I did in class

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